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Lauren Schaefer
User Experience Rants and Raves
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Guess What?

Guess What?

October 27, 2008 · by Lauren Martin · in Design Methods

One of the core principles of good design is clarity. Interactions on the web shouldn’t make your users guess. As Steve Krug’s first law of usability states “Don’t Make Me Think!”. Anytime a “guess” is brought into the equation you…

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