IA Summit 11: We Love Change? Change is Scary!

For my second session on day 2 of the conference I attended Johanna Kollmann’s “We Love Change? Change is Scary!”. It was a great talk about the importance of communicating change in order to gain user acceptance, not just during, but also before and after a change is made. Additionally, the importance of communicating the user benefit from the change, and why the changes are being made.

My Notes:

  • Virginia ‘Satir Change Model’
    • The “transforming idea” is the point of change between rejection and acceptance
  • Community Management is necessary to prepare for change
  • In 1967 ‘H’ day was when one country changed the side of the road that car’s drove on from the left side to the right side.
    • They involved people in making the decision
    • Communicated why they were doing it
    • And communicated the value
  • People will resist change until they can internalize on how the change will work for them.
  • Follow-up with the customer on the change – communication is important, before, during and after!
  • Be sure to communicate why you are making the change.
  • The illusion of choice can be given by having two versions of a website running simultaneously and allowing the user to switch when they are ready. The option is moved to the user.
  • Another option is implied exclusivity, by only allowing certain high status members to “upgrade” to the new at first.
  • Put instructional information in context. “See what’s changed” tutorials and up-to-speed aids in the site. Show the benefit to the user.
  • If there is no build up phase, give the user an outlet for action.
    • Way to change back
    • Share opinions
    • Etc.
  • Email communications can be a great way to announce a change, just make sure it’s communicated!
  • The change must benefit the users, if it is buggy, and even just temporarily reduces their effectiveness the acceptance will be even less and the reaction much more severe.
  • If changing how a feature works, or turning something into a more focused less robust feature, train the user on the changes, and provide help for adaptation to the new feature set.
  • Phase releases so there is a period for feedback
  • Use the community to get feedback on the changes they want to see, so where possible they can be aligned with company changes
  • Be available to communicate and clarify goals in an active forum with customers.
  • Share positive feedback in a social way to ease adaptation through social proof.
  • Tools
    • UX Tracer Bullet (Anders Ramsay)
      • Testing the journey by thinking through end to end prior to doing it.
    • Experience Architecture
      • Linear drawing following the users emotional line, and milestones for the project
      • Includes research, and strategy
      • Positive and negative emotional points to consider
      • Notes
    • Value Map
      • ROI for business of measuring goals
      • Vertical tree map aligning the following four levels
        • Goals
        • Objectives
        • Strategies
        • Metrics
  • Change is important for customers and the business, both need to be communicated with.
  • When exact change isn’t known focus on the vision and goals in the communication.

Slides: